I'd like to thank Iron Galaxy and Art Bully productions for giving me the opportunity to work on a remake of the legendary THPS 3 + 4 games.
As a part of a great team at Art Bully I worked on the environment art, the creation of models and textures and their implementation into the game engine, for all the levels listed below:
Shipyard - (Alpha + Beta phase)
Airport - (Alpha phase)
Los Angeles - (Alpha phase)
Kona - (Alpha phase)
Suburbia - (Ice Cream Truck)
Los Angeles Playblast